port inserting text

plugins
Patrick Cleavelin 2023-12-23 00:51:59 -06:00
parent 83204be7c3
commit 38539acf5c
1 changed files with 95 additions and 19 deletions

View File

@ -101,9 +101,14 @@ State :: struct {
mode: Mode, mode: Mode,
} }
new_file_buffer_iter :: proc(file_buffer: ^FileBuffer) -> FileBufferIter { new_file_buffer_iter_from_beginning :: proc(file_buffer: ^FileBuffer) -> FileBufferIter {
return FileBufferIter { buffer = file_buffer }; return FileBufferIter { buffer = file_buffer };
} }
new_file_buffer_iter_with_index :: proc(file_buffer: ^FileBuffer, index: FileBufferIndex) -> FileBufferIter {
return FileBufferIter { buffer = file_buffer, index = index };
}
new_file_buffer_iter :: proc{new_file_buffer_iter_from_beginning, new_file_buffer_iter_with_index};
iterate_file_buffer :: proc(it: ^FileBufferIter) -> (character: u8, idx: FileBufferIndex, cond: bool) { iterate_file_buffer :: proc(it: ^FileBufferIter) -> (character: u8, idx: FileBufferIndex, cond: bool) {
if it.index.slice_index >= len(it.buffer.content_slices) || it.index.content_index >= len(it.buffer.content_slices[it.index.slice_index]) { if it.index.slice_index >= len(it.buffer.content_slices) || it.index.content_index >= len(it.buffer.content_slices[it.index.slice_index]) {
return; return;
@ -370,6 +375,90 @@ scroll_file_buffer :: proc(buffer: ^FileBuffer, dir: ScrollDir) {
} }
} }
// TODO: use buffer list in state
do_normal_mode :: proc(state: ^State, buffer: ^FileBuffer) {
if raylib.IsKeyPressed(.I) {
state.mode = .Insert;
return;
}
if raylib.IsKeyPressed(.K) {
move_cursor_up(buffer);
}
if raylib.IsKeyPressed(.J) {
move_cursor_down(buffer);
}
if raylib.IsKeyPressed(.H) {
move_cursor_left(buffer);
}
if raylib.IsKeyPressed(.L) {
move_cursor_right(buffer);
}
if raylib.IsKeyDown(.LEFT_CONTROL) && raylib.IsKeyDown(.U) {
scroll_file_buffer(buffer, .Up);
}
if raylib.IsKeyDown(.LEFT_CONTROL) && raylib.IsKeyDown(.D) {
scroll_file_buffer(buffer, .Down);
}
}
insert_content :: proc(buffer: ^FileBuffer, to_be_inserted: []u8) {
if len(to_be_inserted) == 0 {
return;
}
// TODO: is this even needed? would mean that the cursor isn't always in a valid state.
update_file_buffer_index_from_cursor(buffer);
before_it := new_file_buffer_iter(buffer, buffer.cursor.buffer_index);
length := append(&buffer.added_content, ..to_be_inserted);
inserted_slice: []u8 = buffer.added_content[len(buffer.added_content)-length:];
if before_it.index.content_index == 0 {
// insertion happening in beginning of content slice
inject_at(&buffer.content_slices, 0, inserted_slice);
}
else {
// insertion is happening in middle of content slice
// cut current slice
end_slice := buffer.content_slices[before_it.index.slice_index][before_it.index.content_index:];
buffer.content_slices[before_it.index.slice_index] = buffer.content_slices[before_it.index.slice_index][:before_it.index.content_index];
inject_at(&buffer.content_slices, before_it.index.slice_index+1, inserted_slice);
inject_at(&buffer.content_slices, before_it.index.slice_index+2, end_slice);
}
update_file_buffer_index_from_cursor(buffer);
}
// TODO: use buffer list in state
do_insert_mode :: proc(state: ^State, buffer: ^FileBuffer) {
key := raylib.GetCharPressed();
for key > 0 {
if key >= 32 && key <= 125 && len(buffer.input_buffer) < 1024-1 {
append(&buffer.input_buffer, u8(key));
}
key = raylib.GetCharPressed();
}
if raylib.IsKeyPressed(.ENTER) {
append(&buffer.input_buffer, '\n');
}
if raylib.IsKeyPressed(.ESCAPE) {
state.mode = .Normal;
insert_content(buffer, buffer.input_buffer[:]);
runtime.clear(&buffer.input_buffer);
return;
}
}
main :: proc() { main :: proc() {
raylib.InitWindow(640, 480, "odin_editor - [back to basics]"); raylib.InitWindow(640, 480, "odin_editor - [back to basics]");
raylib.SetWindowState({ .WINDOW_RESIZABLE, .VSYNC_HINT }); raylib.SetWindowState({ .WINDOW_RESIZABLE, .VSYNC_HINT });
@ -395,24 +484,11 @@ main :: proc() {
raylib.DrawTextEx(font, raylib.TextFormat("Line: %d, Col: %d", buffer.cursor.line + 1, buffer.cursor.col + 1), raylib.Vector2 { 0, 0 }, source_font_height, 0, raylib.DARKGRAY); raylib.DrawTextEx(font, raylib.TextFormat("Line: %d, Col: %d", buffer.cursor.line + 1, buffer.cursor.col + 1), raylib.Vector2 { 0, 0 }, source_font_height, 0, raylib.DARKGRAY);
} }
if raylib.IsKeyPressed(.K) { switch state.mode {
move_cursor_up(&buffer); case .Normal:
} do_normal_mode(&state, &buffer);
if raylib.IsKeyPressed(.J) { case .Insert:
move_cursor_down(&buffer); do_insert_mode(&state, &buffer);
}
if raylib.IsKeyPressed(.H) {
move_cursor_left(&buffer);
}
if raylib.IsKeyPressed(.L) {
move_cursor_right(&buffer);
}
if raylib.IsKeyDown(.LEFT_CONTROL) && raylib.IsKeyDown(.U) {
scroll_file_buffer(&buffer, .Up);
}
if raylib.IsKeyDown(.LEFT_CONTROL) && raylib.IsKeyDown(.D) {
scroll_file_buffer(&buffer, .Down);
} }
} }
} }