add debug panel, don't open same file twice
parent
ba312efe1a
commit
d27c566ff1
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@ -96,10 +96,14 @@ Panel_VTable :: struct {
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}
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PanelType :: union {
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DebugPanel,
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FileBufferPanel,
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GrepPanel,
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}
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DebugPanel :: struct {
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}
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FileBufferPanel :: struct {
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buffer_id: int,
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viewed_symbol: Maybe(string),
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@ -136,8 +140,10 @@ GrepQueryResult :: struct {
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current_buffer :: proc(state: ^State) -> ^FileBuffer {
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if current_panel, ok := state.current_panel.?; ok {
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if panel, ok := util.get(&state.panels, current_panel).?; ok {
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buffer, _ := panel->buffer(state)
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return buffer
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if panel.buffer != nil {
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buffer, _ := panel->buffer(state)
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return buffer
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}
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}
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}
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@ -149,6 +155,15 @@ new_buffer_virtual :: proc(state: ^State) -> (id: int, buffer: ^FileBuffer, ok:
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}
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new_buffer_file :: proc(state: ^State, file_path: string, line: int = 0, col: int = 0) -> (id: int, buffer: ^FileBuffer, ok: bool) {
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for i in 0..<len(state.buffers.data) {
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if buffer, ok := util.get(&state.buffers, i).?; ok {
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if buffer.file_path == file_path {
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move_cursor_to_location(buffer, line, col)
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return i, buffer, true
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}
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}
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}
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new_buffer, err := make_file_buffer(context.allocator, file_path, state.directory)
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if err.type != .None {
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ok = false
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@ -749,6 +749,8 @@ new_virtual_file_buffer :: proc(allocator := context.allocator) -> FileBuffer {
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glyphs = make_glyph_buffer(width, height),
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};
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push_new_snapshot(&buffer.history)
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return buffer;
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}
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@ -812,6 +814,7 @@ make_file_buffer :: proc(allocator: mem.Allocator, file_path: string, base_dir:
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glyphs = make_glyph_buffer(width, height),
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};
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push_new_snapshot(&buffer.history)
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ts.parse_buffer(&buffer.tree, tree_sitter_file_buffer_input(&buffer))
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return buffer, error();
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@ -905,8 +908,8 @@ color_character :: proc(buffer: ^FileBuffer, start: Cursor, end: Cursor, palette
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}
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draw_file_buffer :: proc(state: ^State, buffer: ^FileBuffer, x, y, w, h: int, show_line_numbers: bool = true, show_cursor: bool = true) {
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glyph_width := math.min(256, int(w / state.source_font_width));
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glyph_height := math.min(256, int(h / state.source_font_height)) + 1;
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glyph_width := math.max(math.min(256, int(w / state.source_font_width)), 1);
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glyph_height := math.max(math.min(256, int(h / state.source_font_height)) + 1, 1);
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update_glyph_buffer(buffer, glyph_width, glyph_height);
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@ -265,6 +265,10 @@ main :: proc() {
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panels.open(&state, panels.make_file_buffer_panel(""))
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}
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panels.open(&state, panels.make_debug_panel())
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panels.open(&state, panels.make_debug_panel())
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if sdl2.Init({.VIDEO}) < 0 {
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log.error("SDL failed to initialize:", sdl2.GetError());
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return;
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@ -331,8 +335,6 @@ main :: proc() {
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sdl2.AddEventWatch(expose_event_watcher, &state);
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core.push_new_snapshot(&core.current_buffer(&state).history)
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control_key_pressed: bool;
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for !state.should_close {
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{
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@ -0,0 +1,140 @@
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package panels
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import "base:runtime"
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import "core:mem"
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import "core:fmt"
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import "core:strings"
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import "core:log"
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import "vendor:sdl2"
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import "../core"
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import "../util"
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import "../ui"
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make_debug_panel :: proc() -> core.Panel {
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return core.Panel {
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type = core.DebugPanel {},
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create = proc(panel: ^core.Panel, state: ^core.State) {
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context.allocator = panel.allocator
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panel_state := &panel.type.(core.DebugPanel)
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panel.input_map = core.new_input_map(show_help = true)
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panel_actions := core.new_input_actions(show_help = true)
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register_default_panel_actions(&panel_actions)
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core.register_ctrl_key_action(&panel.input_map.mode[.Normal], .W, panel_actions, "Panel Navigation")
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},
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render = proc(panel: ^core.Panel, state: ^core.State) -> (ok: bool) {
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if panel_state, ok := &panel.type.(core.DebugPanel); ok {
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s := transmute(^ui.State)state.ui
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ui.open_element(s, nil,
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{
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dir = .TopToBottom,
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kind = {ui.Fit{}, ui.Grow{}},
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},
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style = {
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background_color = .Background1,
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},
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)
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{
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render_buffer_list(state, s)
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ui.open_element(s, nil, {
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kind = {ui.Fit{}, ui.Exact(8)},
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})
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ui.close_element(s)
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render_panel_list(state, s)
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}
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ui.close_element(s)
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}
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return true
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}
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}
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}
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render_buffer_list :: proc(state: ^core.State, s: ^ui.State) {
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ui.open_element(s, nil,
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{
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dir = .TopToBottom,
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kind = {ui.Fit{}, ui.Fit{}},
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},
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style = {
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background_color = .Background1,
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},
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)
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{
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ui.open_element(s, "Open Buffers",
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{
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kind = {ui.Grow{}, ui.Fit{}},
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},
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style = {
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border = {.Bottom},
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border_color = .Background4,
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}
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)
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ui.close_element(s)
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ui.open_element(s, nil, {
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kind = {ui.Fit{}, ui.Exact(8)},
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})
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ui.close_element(s)
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for i in 0..<len(state.buffers.data) {
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if buffer, ok := util.get(&state.buffers, i).?; ok {
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buffer_label := fmt.tprintf("buf '%v' - %v", i, buffer.file_path[len(state.directory):])
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ui.open_element(s, buffer_label, {})
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ui.close_element(s)
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}
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}
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}
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ui.close_element(s)
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}
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render_panel_list :: proc(state: ^core.State, s: ^ui.State) {
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ui.open_element(s, nil,
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{
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dir = .TopToBottom,
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kind = {ui.Fit{}, ui.Fit{}},
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},
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style = {
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background_color = .Background1,
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},
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)
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{
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ui.open_element(s, "Open Panels",
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{
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kind = {ui.Grow{}, ui.Fit{}},
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},
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style = {
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border = {.Bottom},
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border_color = .Background4,
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}
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)
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ui.close_element(s)
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ui.open_element(s, nil, {
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kind = {ui.Fit{}, ui.Exact(8)},
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})
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ui.close_element(s)
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for i in 0..<len(state.panels.data) {
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if panel, ok := util.get(&state.panels, i).?; ok {
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info: string
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switch v in &panel.type {
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case core.DebugPanel: info = "DebugPanel"
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case core.FileBufferPanel: info = "FileBufferPanel"
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case core.GrepPanel: info = "GrepPanel"
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}
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panel_label := fmt.tprintf("panel id '%v' - %v", i, info)
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ui.open_element(s, panel_label, {})
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ui.close_element(s)
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}
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}
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}
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ui.close_element(s)
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}
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@ -136,20 +136,34 @@ close_element :: proc(state: ^State, loc := #caller_location) -> UI_Layout {
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case Exact: { e.layout.size.x = int(v) }
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case Fit: {
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it := e.first
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for child in iterate_siblings(state, &it) {
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if child.layout.floating { continue }
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switch e.layout.dir {
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case .RightToLeft: fallthrough
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case .LeftToRight: {
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e.layout.size.x += child.layout.size.x
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}
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if it != nil {
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for child in iterate_siblings(state, &it) {
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if child.layout.floating { continue }
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case .BottomToTop: fallthrough
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case .TopToBottom: {
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e.layout.size.x = math.max(e.layout.size.x, child.layout.size.x)
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switch e.layout.dir {
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case .RightToLeft: fallthrough
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case .LeftToRight: {
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e.layout.size.x += child.layout.size.x
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}
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case .BottomToTop: fallthrough
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case .TopToBottom: {
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e.layout.size.x = math.max(e.layout.size.x, child.layout.size.x)
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}
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}
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}
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} else {
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switch v in e.kind {
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case UI_Element_Kind_Text: {
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// FIXME: properly use font size
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e.layout.size.x = len(v) * 12
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}
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case UI_Element_Kind_Image: {
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// TODO
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}
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case UI_Element_Kind_Custom: { }
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}
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}
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}
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case Grow: {
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@ -177,20 +191,35 @@ close_element :: proc(state: ^State, loc := #caller_location) -> UI_Layout {
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case Exact: { e.layout.size.y = int(v) }
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case Fit: {
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it := e.first
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for child in iterate_siblings(state, &it) {
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if child.layout.floating { continue }
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switch e.layout.dir {
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case .RightToLeft: fallthrough
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case .LeftToRight: {
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e.layout.size.y = math.max(e.layout.size.y, child.layout.size.y)
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}
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if it != nil {
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for child in iterate_siblings(state, &it) {
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if child.layout.floating { continue }
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case .BottomToTop: fallthrough
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case .TopToBottom: {
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e.layout.size.y += child.layout.size.y
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switch e.layout.dir {
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case .RightToLeft: fallthrough
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case .LeftToRight: {
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e.layout.size.y = math.max(e.layout.size.y, child.layout.size.y)
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}
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case .BottomToTop: fallthrough
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case .TopToBottom: {
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e.layout.size.y += child.layout.size.y
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}
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}
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}
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} else {
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switch v in e.kind {
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case UI_Element_Kind_Text: {
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// TODO: wrap text
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// FIXME: properly use font size
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e.layout.size.y = 16
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}
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case UI_Element_Kind_Image: {
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// TODO
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}
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case UI_Element_Kind_Custom: { }
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}
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}
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}
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case Grow: {
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@ -316,7 +345,7 @@ grow_children :: proc(state: ^State, index: int) {
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}
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}
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if num_growing.x > 0 || num_growing.y > 0 {
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if true || num_growing.x > 0 || num_growing.y > 0 {
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remaining_size := [2]int{ x_e, y_e } - children_size
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to_grow: [2]int
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to_grow.x = 0 if num_growing.x < 1 else remaining_size.x/num_growing.x
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@ -348,9 +377,9 @@ grow_children :: proc(state: ^State, index: int) {
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_, x_growing := child.layout.kind.x.(Grow)
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_, y_growing := child.layout.kind.y.(Grow)
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if x_growing || y_growing || child.layout.floating {
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// if x_growing || y_growing || child.layout.floating {
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grow_children(state, child_index)
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}
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// }
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}
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}
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}
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