mirror of https://github.com/pcleavelin/zooy
switch to being a module that can be imported
(although it can't be imported gracefully because of its coupling with raylib)master
parent
b747c4e6ad
commit
3c06f4697a
64
build.zig
64
build.zig
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@ -16,59 +16,47 @@ pub fn build(b: *std.Build) void {
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// set a preferred release mode, allowing the user to decide how to optimize.
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const optimize = b.standardOptimizeOption(.{});
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const exe = b.addExecutable(.{
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const lib = b.addStaticLibrary(.{
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.name = "zooy",
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.name = "zooy",
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// In this case the main source file is merely a path, however, in more
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// In this case the main source file is merely a path, however, in more
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// complicated build scripts, this could be a generated file.
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// complicated build scripts, this could be a generated file.
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.root_source_file = .{ .path = "src/main.zig" },
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.root_source_file = .{ .path = "src/lib.zig" },
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.target = target,
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.target = target,
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.optimize = optimize,
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.optimize = optimize,
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});
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});
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// Add raylib
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raylib.addTo(b, lib, target, optimize);
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raylib.addTo(b, exe, target, optimize);
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// This declares intent for the executable to be installed into the
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// This declares intent for the library to be installed into the standard
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// standard location when the user invokes the "install" step (the default
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// location when the user invokes the "install" step (the default step when
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// step when running `zig build`).
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// running `zig build`).
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b.installArtifact(exe);
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b.installArtifact(lib);
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// This *creates* a Run step in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addRunArtifact(exe);
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(b.getInstallStep());
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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// Creates a step for unit testing. This only builds the test executable
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// Creates a step for unit testing. This only builds the test executable
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// but does not run it.
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// but does not run it.
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const unit_tests = b.addTest(.{
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const main_tests = b.addTest(.{
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.root_source_file = .{ .path = "src/main.zig" },
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.root_source_file = .{ .path = "src/main.zig" },
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.target = target,
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.target = target,
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.optimize = optimize,
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.optimize = optimize,
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});
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});
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const run_unit_tests = b.addRunArtifact(unit_tests);
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const run_main_tests = b.addRunArtifact(main_tests);
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// Similar to creating the run step earlier, this exposes a `test` step to
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// the `zig build --help` menu, providing a way for the user to request
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// and can be selected like this: `zig build test`
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// running the unit tests.
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// This will evaluate the `test` step rather than the default, which is "install".
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const test_step = b.step("test", "Run unit tests");
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const test_step = b.step("test", "Run library tests");
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test_step.dependOn(&run_unit_tests.step);
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test_step.dependOn(&run_main_tests.step);
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}
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fn current_file() []const u8 {
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return @src().file;
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}
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const cwd = std.fs.path.dirname(current_file()).?;
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const sep = std.fs.path.sep_str;
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pub fn addTo(exe: *std.build.LibExeObjStep) void {
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exe.addAnonymousModule("zooy", .{ .source_file = .{ .path = cwd ++ sep ++ "src/lib.zig" } });
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exe.addIncludePath(cwd);
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}
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}
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@ -1,7 +1,8 @@
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const std = @import("std");
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const std = @import("std");
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// TODO: abstract raylib away to allow for consumers to use whatever they want
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// TODO: abstract raylib away to allow for consumers to use whatever they want.
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const raylib = @import("raylib");
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// I'm also rexporting here because the zig build system hurts
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pub const raylib = @import("raylib");
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// TODO: don't just make these public
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// TODO: don't just make these public
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pub var box_allocator: std.mem.Allocator = undefined;
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pub var box_allocator: std.mem.Allocator = undefined;
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