a_chat_client/shaders/ui_rect_fragment.glsl

20 lines
344 B
GLSL

#version 320 es
struct UiRectFragment {
highp vec4 device_position;
highp vec2 position;
highp vec2 size;
highp vec2 border_size;
highp vec2 screen_size;
highp vec2 tex_coord;
highp vec4 color;
};
in UiRectFragment out_rect;
layout(location = 0) out highp vec4 color;
void main() {
color = out_rect.color;
}